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Deadline Docs

I've retained the original formatting so you may have to adjust it to get the file to display and/or print correctly. Noisy phone lines caused the occasional glitch or truncated file. I replaced some, but not all, instances of line noise with "[ERROR]" where applicable.

**************************************
*            DEADLINE                *
**************************************
 Here is the solution for solving
 Infocom's mystery game,
 Deadline.  All commands which
 should be typed in exactly as
 you see them are in parentheses
 
 From the front path of the Robner's
 estate, go [N] to the front door of
 the house.  Type (OPEN DOOR) and go
 [N] into
 the Robners' house.  From inside the
 door,go [N,E] and type (CLIMB STAIRS)
 twice (or you can just go [U,U]) to
 get
 to the second level of the estate.
 From
 there, go [W,W,W,W,N] to the library
 where you will start the first of a
 series of Sherlock Holmes-type
 activities.
 In Deadline, you need to establish a
 motive and method for the murder
 beyond
 all reasonable doubt before you can
 arrest the guilty party. If you don't
 have an air-tight case, the jury will
 acquit the defendant.It is here in
 library where we go about
 establishing
 the method by which Mr Robner was
 done in.
 First off,type (EXAMINE RUG) (or just
 LOOK RUG) .  You will find some mud
 spots which is your first clue.  Now,
 GET THE CUP,PAD, CALENDAR AND PENCIL)
 and (RUB PENCIL ON PAD) and then
 (TURN PAGE OF CALENDAR.) Aha! Perhaps
 a clue
 as to the motive? Let's see if we can
 substantiate the method a little
 more...that mud on the rug was very
 interesting. Type (OPEN BALCONY DOOR)
 and go [N] onto the balcony. 
 Check out
 the railing by typing (EXAMINE
 RAILING)
 and you will see some scratches,
 lending
 credence to the theory that perhaps
 the
 murderer climbed up the balcony from
 the
 ground below where he (or she) got
 mud
 on his shoes. Let's have a look below
 and check for some indication that
 the
 murderer was indeed below the balcony
 To leave the balcony, go
 [S,S,E,E,E,E,D,D,W,S].  Type
 OPEN DOOR) and go [S] back to
 the front door.  Now go [E,E,SE]
 to the shed where you will see a
 ladder.  Type (EXAMINE LADDER.)
 This ladder- and-balcony theory
 is looking good!  Let's see if we can
 prove the ladder was below the
 balcony. 
 This will have to wait a while,
 though,
 because it's getting late in the
 morning
 and we have to do some more checking
 in
 the house before the reading of the
 will
 takes place.And besides that, we need
 to talk to Mr. McNabb and he doesn't
 seem to be in the mood right now.
 Go back to the house by heading 
 [N,S,N]
 and head back upstairs with
 [N,N,E,U,U].
 Let's see what else we can find
 upstairs. Go [S,S] into Dunbar's
 bathroom. Type (OPEN CABINET) and
 EXAMINE LOBLO. Aha, again!  Now we go
 back downstairs and see if we can
 find
 Mr.  McNabb to see if he knows
 anything
 about a ladder under the balcony.  Go
 [N,N,D,D,W,S,S].  Let's take a break
 for
 a while.  Type (WAIT UNTIL 11:30.)
 And now for Mr.  McNabb.Let's try the
 garden path first with [E,NE,E,W]. If
 McNabb is not around, just wait for a
 while or snoop around the area and he
 will soon show up.  Deadline is very
 unpredictable when it comes to the
 various characters moving around the
 scenario. Once you spot McNabb, go to
 him and say (HEY MCNABB) followed by
 WHAT IS WRONG. He will tell you about
 some holes he found in his garden so,
 naturally, you say (SHOW ME THE HOLES
 
 He will take off and you (FOLLOW HIM)
 
 When he stops, type (EXAMINE HOLES.) 
 Eureka!  The ladder was here and the
 depth of the holes proves somebody
 climbed it up to the balcony!
 To make sure we cover every angletype
 EXAMINE GROUND  and  DIG AROUND HOLES
 
 Hmmm...wonder what this could be
 about? 
 To find out, type (ANALYZE FRAGMENT
 FOR
 LOBLO.  Oops, it's later than we
 thought!  Back to the house for the
 reading of the will.  Go [N,SW,SE,E]
 to
 the house and [N,N,W] into the living
 room. Now just (WAIT) for the will to
 be read.
     After the will is read, you
 decide to see if you can roust
 some of those present into
 giving you some clues as to the
 guilty party and, perhaps, the
 motive for the crime.  Let's
 start with George.  Type (SHOW GEORGE
 THE CALENDAR.) He will get very
 nervous
 and start heading out of the room.
 Type
 FOLLOW HIM) until he finally goes to
 his room. He will keep telling you to
 leave him alone, but just keep
 following
 him until he enters his room. At this
 point, you decide to see if George
 knows
 more then he's telling.  You aren't
 going to get anything from him here,
 so
 let's go to the balcony and wait to
 see
 if he does anything.Go [W,N,N] to the
 balcony and type (WAIT 10 MINUTES.) 
 Voila!  Here he comes!  Wait until he
 goes behind the bookshelf and then
 type
 WAIT 4 MINUTES) to give him time to
 really get his hands into the cookie
 jar.
 When your 4 minutes are up, go [S],
 EXAMINE BOOKSHELF,  (PRESS BUTTON,)
 and go [E]. Ha! Caught him red-handed
 
 Type (GET WILL,) (LOOK SAFE,) (GET
 PAPERS,) and (READ PAPERS.)Things are
 beginning to look up! Let's see if we
 can substantiate some of this stuff.
 Go
 back to the living room with
 [W,S,E,E,E,E,D,D,W,W]. My, isn't this
 cozy!  Type (HEY BAXTER,) (WHAT ABOUT
 FOCUS.) You know he's lying so you
 (SHOW
 PAPERS TO BAXTER. Ah, that's better! 
 Now for some clever psycho-detective
 work.  Type (SHOW LAB REPORT TO
 DUNBAR 
 and (SHOW LAB REPORT TO BAXTER.) Whip
 around and (ACCUSE DUNBAR.) Hmmm..
 a tad
 nervous, isn't she? Perhaps we should
 go off and wait to see what develops.
 Go [E] to leave the room and (WAIT
 FOR
 DUNBAR.)  Just as we suspected!  When
 she passes you, type (FOLLOW HER.Once
 outside the house, she will drop a
 ticket.  Type (GET TICKET) and (READ
 TICKET.)  WOW!  This is getting good
 Type (SHOW TICKET TO DUNBAR. You know
 you've got her on the run now so head
 off to the shed to wait and see what
 develops.  Go [E,E,SE] and (WAIT FOR
 BAXTER.) When they both show up,
 SHOW TICKET TO BAXTER  and  ARREST
 BAXTER AND
 DUNBAR. You didn't believe them for a
 minute, did you?
 Due to the dynamic nature of Deadline
 there are several ways to end up
 accusing Baxter and Dunbar of the
 murder.There are also more puzzles to
 solve, but this is all that is
 necessary
 to put together an air-tight case
 against them. If you have other
 methods of solving Deadline, let us
 know!
 

Intro
Ailanthus Tree: Login | Users | Commands | Messages | Chat | Hang
Magpie BBS: Messages | Users | Commands
Misc BBSes: Aerogram | Bonsai Tree | Mofo | NYCENET | Riverdale | Misc Messages
ASCII Art: Nude | Jane | Femme | Spock | Kirk | Nixon
Game Docs: Archon II | Breakdance | Bruce Lee | Cutthroats | Dallas Quest | Deadline | Flight Sim 2
Hitchhikers Guide | Incredible Hulk | Infidel | Kennedy Approach | Mask of the Sun | M.U.L.E.
Pastfinder | Pinball Construction Set | Raid on Bungeling Bay | Raid over Moscow | Rescue on Fractalus
Seven Cities of Gold | Sonar Search | Spy vs Spy | Whistler's Brother
Util Docs: Blitz Compiler | Designer's Pencil | Easy Script | Kwik-Write | Micromon
Movie Maker | Paperclip | Perspectives | Wordpro 3 Plus/64 | Wolfenstein
Philes: 1541 Alignment | 976 Numbers | Mainframes | Sysops' Bible
Drugs | Knock-Out Drops | Lock Picking | Radar Jamming | Thermite


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Last modified: Fri 02 February 2007 13:23:39